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Game Developer

Reï Messely

Wardergrip

A nice picture of me

About me

Cooperation, teamwork, honesty and transparency is what I value the most in life.

I am interested in anything game development. Specifically programming, engine tools & game design.

I've often been described as motivated, communicative, a quick learner and helpful.

Besides video games, I love board games, video essays and lore.

Skills

Programming Languages

C# C++ Python Lua

Game Engines & Tools

Unity Git Photon Unreal Engine WPF

Gameplay Programmer

Nov 2025 – Present · Triangle Factory

Working on updates for award winning Forefront

2026
Forefront

Lead Game Developer

Feb 2025 – Nov 2025 · Triangle Factory

Responsible for delivering updates with a small team.

2025
HyperDash: Sword update

Graphics & Tools Programmer

Jun 2024 – Feb 2025 · Triangle Factory

Researched and implemented optimizations for Forefront.
Set up and maintained level setup pipeline. Developed engine tools for artists.

2024
Forefront

Intern Game Developer

Feb 2024 – Jun 2024 · Triangle Factory

Working on updates for Hyper dash.
Bugfixes, QoL, gameplay features and anti-cheat measures.

HyperDash

Get In Touch

I'm always open to discussing game development, collaboration opportunities, or just having a chat about games!